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NPC Generator

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Advanced [show]


Pijjirik Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Pijjirik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Pijjirik and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Pijjirik Xephyrbahnor, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 65 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)4 (-3) 14 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Merla Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears red painted combat armor at almost all times. Her long auburn hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Merla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She feels threatened by others.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Merla Whispermouse, Female Halfling Commoner 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Astar Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Astar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Miner, Astar learned a great deal about his father's area of expertise. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Optimist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Astar Sorrow, Male Tiefling Barbarian 12
Medium (6'0") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 135 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 1000 gp. Brown diamond (3000 gp). Freshwater pearl (9 gp). White pearl (100 gp). Alexandrite (500 gp). Rose (30 gp). Red spinel (100 gp). Golden pearl (100 gp).


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He left for the south, certain he would find work there.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Hobart Wildheart, Male Halfling Bard 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Obsidian (11 gp). Deep blue spinel (200 gp). Citrine (40 gp).


Social Check DCs


Elizabeth Redfield, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a mace. Her red hair is cut short. Her eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Elizabeth was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Religious, Enemies. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Redfield, Female Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 120 gp.


Social Check DCs


Eleanor Kitchur, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She has done her best to style her silver hair to look like a famous performer. Her eyes are amber.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Rich, Family. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Eleanor Kitchur, Female Human Warrior 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills History +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Ghesh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest, while still mostly brass, has prominent grey streaks. His red eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 3 years old his parents immigrated from the west. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ghesh Wystongjiir, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp. 2 Smokesticks.


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has a long black beard with little hanging trinkets. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Stylist soon after.

Motivation: To reunite with his absent mother; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Enemies, Religious, Job, Family. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Nutae Dalanthan, Male Elf Druid 12
Medium (5'5") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 200 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a white coat with violet slacks. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Tailor profession.

History: Nadarr was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Nadarr Umbyrphrael, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1700 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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