Wiggens Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Fletcher uniform. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with writing.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fletcher.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 29000 cp. 1 Minor magic item.
Frug Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears tan cloth garments or leather armor. His whole body is exceptionally muscular. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. Frug was born on a far northern desert where he grew up under the tutelage of his father, an expert Merchant. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Persistence. Flaws: Forgetful, PTSD. Bonds: Immigrant, Religious. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Oppah Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, blue cloak. Her hair is long and brown with streaks of white, and is pulled back with small blue clips. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them
History: Born in the south to a Gardener, Oppah learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 10 years.
Motivation: She seems to be bored by most things; and she has a crush on the local scribe
Flaws: Mundane, Shy. Bonds: Attractive, Job, Has a crush. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
Nella Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman dresses like a well dressed Sage does. Her clothes are grease stained in places. Her black hair is knotted and matted. Her hazel eyes peer out from beneath her wide-brimmed black hat.
Personality: She has always had a great fascination with Human culture. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Sage and found it very stressful. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Racist. Bonds: Job, Poor, Immigrant. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Sculptor does. Her brown hair is singed and shortened. Her eyes are a pleasant brown.
Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sculptor for hire.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
Syllin Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many black ritualistic tattoos. She very much looks the part of a Painter. Her black hair is greasy and uncared for. Her thin eyebrows rest above her beady hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 6 years.
Motivation: Sabotage a competitor; and balancing her hectic life and new painter responsibilities is difficult
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Lagazi Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is kept up in a ponytail inside a Stetson hat. Her face is covered beneath a completely black helmet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered
History: A powerful wizard made her what she is. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Bonds: Attractive, Mentor, Family. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 3 (-4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 12000 sp. Red spinel (50 gp). Blue star sapphire (1000 gp). Bloodstone (80 gp). Red-brown spinel (50 gp). 1 Minor magic item.
Heward Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has moderate length red hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Deep blue spinel (400 gp). Hematite (7 gp). Chrysoberyl (130 gp).
Theodoric Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long black hair kept up in a rat tail. He has brown eyes and a violet hat with a tan feather.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Layabout, Theodoric learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He became a Layabout soon after.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Ideals: Disciplined, Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 4000 gp. Rock crystal (40 gp). Black pearl (300 gp). Obsidian (4 gp). Black pearl (300 gp). Rock crystal (40 gp). Rich purple corundum (600 gp). Sardonyx (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
