Barbena Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her sai. She carries with her a set of sais on her belt, each one with a sapphire on the hilt. She has styled her auburn hair well, parting it to the right. She has amber eyes and a grey hat with a brown feather.
Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Logical. Flaws: Insane. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1700 sp.
Ashgarn Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has shaved his head bald. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Banded agate (13 gp). Blue star sapphire (1400 gp). Amber (110 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.
Anthony Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large violet jacket. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich western family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Gifted, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Ida Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports violet clothing, slightly heavier than average wear. Her silver hair is cut short. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.
History: Born to a Sage, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful, PTSD. Bonds: Poor, Military. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 500 gp.
Spring On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Her fur is cut close to her head. Her eyes are hazel and catlike.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spring is combative with any and all who dare try her patience in the slightest.
History: Spring was born in the east. At a young age she loved to build and create. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Persistence, Gifted. Bonds: Attractive. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Silaqui Firahel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears her silver hair up in a very large beehive style do. Her hazel eyes are slightly larger than normal.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and to unite with her brother
Ideals: Joker, Logical. Bonds: Military, Family, Guardian. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp. 4 Holy water. 2 Acid flasks.
Kody Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered warhammer and tarnished longbow as well. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: He was born in the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Immigrant, Debt. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Balam Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a green wide-brimmed hat and green clothes and is in decent physical shape. His dark red hair is smooth and relatively long. He has a dull look in his red eyes.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Flaws: Hedonist. Bonds: Job, Nature, Immigrant, Religious. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Tûkâ Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time and is in decent physical shape. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against illithids; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Addict. Bonds: Rich, Enemies. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 47 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Alexandrite (1400 gp). Hematite (7 gp). Eye agate (7 gp). Fire opal (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
