Jelenneth Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is long and silver with streaks of black, and is pulled back with small blue clips. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. Jelenneth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Flaws: Secretive. Bonds: Religious, Family, Military, Enemies. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ida Clare, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered tan stockings. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her red hair up in a very large beehive style do. She has gleaming, smiling gray eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Dyer like her father before her.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Impeccable, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1900 gp. Fire opal pendant on a fine gold chain (1800 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Merla Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She very much looks the part of a Bellfounder. Her black hair is unkempt and raggedy. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Bellfounder.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
Possessions: 1000 gp.
Oriel Conway, Female Human [Permalink]
Personal [hide]
Description: An older woman who prefers to wear brown pants and tee shirts, she is not a threatening figure. She has shaved her head bald. Her hazel eyes peer out from beneath her feathered brown hat.
Personality: Eccentric and domineering, Oriel will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sellsword, but she got bored and became a Animal Trainer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 150 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (200 gp).
Gunnloda Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She has wavy black hair. This brown eyed westerner is not easily forgotten.
Personality: She is extraordinarily eccentric. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Gunnloda was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She worked as a nervous Knight and found it very stressful. She now travels the world, in search of power and loot.
Motivation: Further expansion of business.
Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karg England, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His white hair is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Depressed, Fearful, Mundane. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Hematite (11 gp). Silver pearl (150 gp). Silver pearl (150 gp). 1 Minor magic item.
Borun Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man wears baggy red pantaloons and a green scarf. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Tailor business at a young age. His childhood dream was to be a Dilettante, but he was a colossal failure. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new tailor responsibilities is difficult
Flaws: Shy, Fearful, Depressed. Bonds: Rich, Job. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 73 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Quarion Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a tan coat, and a wedding ring on his right hand. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his gray eyes.
Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of drow once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Quarion was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Human compassion; and he seems to be bored by most things
Flaws: Ugly, Racist, Mundane. Bonds: In love, Enemies. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Jasper (40 gp). Red-brown spinel (150 gp). Lapis lazuli (16 gp).
Balimaar Bristol, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He is a great chef.
History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Family, Rich. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
