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NPC Generator

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Advanced [show]


William Westbrook, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has no hair. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Poor, Nature. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Westbrook, Male Human Wizard 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimp Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears black cloth garments or leather armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Optimist. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Krimp Everly, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 90 pp.


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She is portly but not overly obese. She has wavy white hair. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the north to a Doctor, Zanna learned a great deal about her father's area of expertise. A gifted student she started as a Unemployed, but she got bored and became a Doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and to be a unemployed again

Flaws: Impulsive, Hedonist, Mundane. Bonds: Job, Rich. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Zanna Miggledy, Female Gnome Commoner 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 5000 sp.


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is renowned for his bright brown suits and hats. His yellow fur is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Rich, Religious. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Silent In Woods, Male Tabaxi Rogue 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Baelitae Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her hair is blonde and very short. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Performer, who enjoyed hunting, Baelitae was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Baelitae Elsing, Female Half-Elf Warlock 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Masterwork Musical instrument. 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Right-Handed Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports pastel clothing, slightly heavier than average wear. She keeps her long beige fur kept up in a rat tail. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Bonds: Job, Has a crush, Rich, Religious. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Right-Handed Of Snakes, Female Tabaxi Commoner 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a yellow suit, blue shirt, and grey tie. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Born in the east to a Barrister, Naill learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of orcs

Ideals: Persistence. Bonds: Job, Immigrant, Enemies. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Naill Murphy, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Coral (50 gp).


Social Check DCs


Rieta Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her chestnut hair is long and unkept. Her white eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and she is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Rieta Nowhere, Female Tiefling Aristocrat 7
Medium (4'11") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trym Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. Her hair is red, silky, and of moderate length. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Nature. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Trym Tealeaf, Female Halfling Fighter 13
Small (2'11") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 28 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)9 (-1) 18 (+4)15 (+2)
Skills Deception +6, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 300 pp. Golden yellow topaz (600 gp). Citrine (50 gp). Blue star sapphire (700 gp). Golden pearl (50 gp). Chrysoberyl (50 gp). Iolite (50 gp). Carnelian (50 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs

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