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NPC Generator

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Advanced [show]


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey feathered hat and grey clothes. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: A strong sense of loyalty to Half-Orc people; and wants to open a new tavern

Flaws: Antagonistic, Shy, Racist. Bonds: Nature, Job. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Theodoric Ryley, Male Human Wizard 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He sports a flattop hair cut. His green eyes peer out from beneath his feathered brown hat.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Hunter business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Job, Criminal record, Rich, Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Tickle, Male Human Ranger 9
Medium (6'6") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He has blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: Osco wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Osco Kettlewhistle, Male Halfling Aristocrat 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 54 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)19 (+4) 18 (+4)16 (+3)
Skills Arcana +8, Insight +8
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Aquan, Gnoll, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: Moonstone (60 gp). Deep blue spinel (1200 gp). Rose (60 gp). Amber (110 gp). Star rose quartz (60 gp). Peridot (60 gp). Pink pearl (110 gp). White opal (1400 gp). Obsidian (4 gp).


Social Check DCs


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Entrepeneur, Joker, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Frouse Fiddlefen, Male Gnome Adept 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ridaro Nailo, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars, and is pretty ugly. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ridaro has worked very hard to control her curse. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Spy, and she later adopted a second daughter.

Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Family. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Ridaro Nailo, Female Elf Expert 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)9 (-1) 9 (-1)16 (+3)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jet (40 gp). Pink pearl (40 gp). Red spinel (40 gp). 1 Hourglass. 1 Superior lock.


Social Check DCs


Grumbar Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. His hair is chestnut and very short. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Spy, Grumbar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To be a Roofer again; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Grumbar Cooper, Male Half-Orc Commoner 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 240 gp.


Social Check DCs


Baradad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Glassblower does. He is muscular with a powerful set of arms. His white crest is still thick. His eyes are likewise red. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Baradad was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Persistence. Bonds: Job, Attractive, Religious, Family. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Baradad Raghthroknaar, Male Dragonborn Druid 5
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills History +6, Performance +5
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Gladstone, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her hair is red, silky, and of moderate length. She has several tiny sapphire earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Attractive, Rich, In love, Mentor. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Heather Gladstone, Female Human Wizard 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 200 gp. Onyx (80 gp). Malachite (10 gp).


Social Check DCs


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Gilthur speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Tailor.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Impeccable. Bonds: Job, Religious, Adventurer. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Fighter 7
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item.


Social Check DCs

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