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NPC Generator

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Advanced [show]


Fivin Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Fivin lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Religious, Family. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Fivin Caphaxath, Male Elf Monk 4
Medium (5'2") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Pink pearl (160 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Zircon (30 gp).


Social Check DCs


Alvyn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries bastard swords. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Marshal and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Adventurer, Military, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Alvyn Pilwicken, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)17 (+3) 11 (+0)6 (-2)
Skills Athletics +1, History +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown tunic with tan highlights, and long white pants that bunch up around her shoes. Her white hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Slave, Immigrant. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Millicent Tenley, Female Human Aristocrat 11
Medium (4'9") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 800 gp. Deep blue spinel (900 gp). Obsidian (16 gp). Jet (90 gp). Star ruby (800 gp). Black pearl (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Tricking Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a pastel vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has done her best to style her orange fur to look like a famous performer. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Tricking Of World, Female Tabaxi Warrior 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Malachite (8 gp). Coral (40 gp). Chrysoprase (20 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Jacoba Northcott, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with grey skirt. She is bristling with hidden weapons, mostly longswords and swords. She has a very tight haircut. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now spends her time doing works of charity.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Optimist, Philantrophist. Flaws: Racist, Ugly. Bonds: Criminal record. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Jacoba Northcott, Female Human Aristocrat 2
Medium (4'8") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1000 cp. 1 Everburning torch.


Social Check DCs


Dara Berevan, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light tan in addition to tight pants. Her brown hair is still thick. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dara was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Barber, but she was a colossal failure. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Dara Berevan, Female Elf Monk 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey feathered hat and grey clothes. His feathered hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Criminal record, Religious. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Bradly, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Nykkan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has done his best to style his gold crest to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Flaws: Mundane, Insane. Bonds: Attractive, Job, Family. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Nykkan Skaarzborroosh, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. She has done her best to style her red fur to look like a famous performer. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west to a Marshal, Aura learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Aura Candle, Female Tabaxi Druid 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 24 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)17 (+3) 16 (+3)14 (+2)
Skills Insight +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1900 gp. Alexandrite (900 gp).


Social Check DCs

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