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NPC Generator

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Advanced [show]


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. Her blonde hair is knotted and matted. Her thin eyebrows rest above her beady brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a island tribe. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Salanop Musgraben, Female Gnome Bard 7
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Tourmaline (100 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries monstrous two handed axes. Her black crest is singed and shortened. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content.

Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive. Bonds: Rich. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Nala Ebynichtomonis, Female Dragonborn Bard 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 9 (-1)6 (-2)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Rock crystal (70 gp). Deep blue spinel (1500 gp). Amethyst (40 gp). Chalcedony (70 gp).


Social Check DCs


Norûk Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Norûk was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Job, Criminal record. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Norûk Byron, Male Half-Orc Paladin 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Tiger eye turquoise (8 gp). Lapis lazuli (8 gp). Jasper (30 gp). Blue star sapphire (700 gp).


Social Check DCs


Dûshrat Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple black robe with pastel stripes complete with hood. His hair is short and brown. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast forest. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Gifted, Artistic, Logical. Flaws: Fearful. Bonds: Nature. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Dûshrat Brandon, Male Half-Orc Aristocrat 4
Medium (6'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 7 (-2)8 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Korfel Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Korfel Siannodel, Male Half-Elf Warrior 11
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Tickle, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, marred by chocolates. Her silver hair is styled in orderly dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Anne Tickle, Female Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was born the youngest of three triplets. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Logical. Bonds: Poor, Attractive, Family. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

John Marley, Male Human Barbarian 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Liftrasa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Liftrasa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Insane. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Liftrasa Torevir, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 360 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Finely wrought small gold bracelet (70 gp). Solid gold idol (600 gp).


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He keeps his auburn hair in a pixie cut. He has brown eyes and a grey hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Gilbert Burton, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 200 sp. Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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