Damaia Shame, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. She wears her blue hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Damaia was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Damaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damaia. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: Attractive, Criminal record, Religious. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 700 gp. Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Helen Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a grey shirt with thin pastel vertical stripes and yellow pants. Beneath her clothing is a huge mess of scar tissue. She has a long red ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are violet.
Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was always a brilliant, if unscrupulous mind. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Shy, Insane. Bonds: Slave, Guardian. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Jezebeth Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is typically in her Blacksmith uniform. Her hair, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.
Personality: Jezebeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Jezebeth grew up listening to her mother's many stories. A few years later when the south was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: She wants to meet her childhood hero; and to be a ploughman again
Ideals: Extrovert. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Amber (40 gp). Hematite (12 gp). Pink pearl (40 gp).
Conrad Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a yellow and black robe with the hood down. His whole body is exceptionally muscular. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his Stetson yellow hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the west. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he's looking for his big break
Ideals: Athletic, Gifted. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Coral (60 gp). Star rose quartz (70 gp). White opal (900 gp).
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy red suit. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.
History: Chay was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Attractive, Guardian, Poor, Family. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Alexandrite (600 gp). Iolite (20 gp). Rich purple corundum (900 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Melissa Shelly, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a simple grey robe with violet stripes complete with hood. She has a hunchback. Her head has been shaved. Her blue eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born in the south her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Thar Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His long silver hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Family, Immigrant. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His fur is lavender, silky, and of moderate length. His eyes are yellow and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Smoking was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Joker. Bonds: Slave, Attractive, Has a crush, Adventurer. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 160 pp. Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear tan clothing when he does not wear armor. He has styled his black hair well, parting it to the left. His blue eyes dart from person to person.
Personality: Calm and collected, he is a well trained Miller. Flattery will make him almost putty in your hands.
History: Kellen hails from a village terrorized by drow. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and a rival would like him out of the picture
Flaws: Selfish, Fearful. Bonds: Job, Enemies, Criminal record. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!