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NPC Generator

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Advanced [show]


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. Her gray fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tiefling people; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Elegant In the Wind, Female Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Nikki Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her white hair is cut short. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nikki is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and she's in love

Ideals: Justice. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: French accent

Attributes [hide]

Nikki Whispermouse, Female Halfling Paladin 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Rose (80 gp). Bloodstone (80 gp). Jet (150 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her red hair is braided into rings. Her amber unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Disease. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Merla Wildcloak, Female Halfling Ranger 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has moderate length black hair. Her brown eyes peer out from beneath her small tan hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She feeds upon the attention of others.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: To be a Fletcher again; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Military, Family, Job. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Ielenia Arnuanna, Female Elf Adept 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Pandjed Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears a colorful flower in his gold crest. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 5 years old his parents immigrated from the north. When Pandjed reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Immigrant, Military. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pandjed Grrrmmballhyst, Male Dragonborn Monk 14
Medium (6'2") Dragonborn, Chaotic Good (CR 14)
Armor Class 12
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5

Possessions: 500 pp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Lone Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. Her blue eyes are passionate and lively.

Personality: Lone is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Lone was born in the east. At a young age she loved to build and create. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Extrovert, Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Lone Of Wine, Female Tabaxi Adept 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ulblyn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish brown hair is in a traditional bowl cut. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a brigands raid, leaving Ulblyn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Ulblyn Strongbones, Male Halfling Warrior 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Antinua Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears bulky yellow painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her golden hair is styled in orderly dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich eastern family. Through the years after Antinua was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Antinua's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Flaws: Impulsive, Shy, Antagonistic. Bonds: Rich, Debt. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Antinua Coulson, Female Half-Elf Expert 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gardain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears baggy grey pantaloons and a black scarf. His silver hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: Gardain wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Gardain Silverstone, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 3 Thunderstones.


Social Check DCs

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