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NPC Generator

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Advanced [show]


Whurbin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Whurbin studied abroad. Whurbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Nature, Job. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Whurbin Caebrek, Male Dwarf Warrior 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 17 (+3)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Emerald Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His lavender fur is long and unkept. He has a tattooed face.

Personality: Emerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Emerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Emerald Of Ale, Male Tabaxi Rogue 3
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 10 (+0)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. 1 Small steel mirror. 1 Magnifying glass.


Social Check DCs


Chay Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting red shirt and pants and is in decent physical shape. He has moderate length black hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: Chay was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He then took over the family business and is one of the better Masseuse for hire.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job, Enemies. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Chay Hogcollar, Male Halfling Bard 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Beneath her clothing is a huge mess of scar tissue. Her bronze crest is kept up in a ponytail inside a Stetson hat. Her red eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She then took over the family business and is one of the better Sage for hire.

Motivation: Expand her business.

Flaws: Depressed, Ugly. Bonds: Slave, Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Synthrin Yarjerit, Female Dragonborn Aristocrat 10
Medium (6'1") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Tree Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. Her orange fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Tree is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Tree hails from a village terrorized by orcs. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: Revenge.

Flaws: Ugly, Insane, Shy. Bonds: Family, Enemies. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tree Wind, Female Tabaxi Fighter 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Insight +8, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of axes on her belt, each one with a emerald on the hilt. Her orange fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Job, Mentor. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Quick Of Claws, Female Tabaxi Fighter 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the north. Erdan was born on a far northern desert where he grew up under the tutelage of his father, an expert Actor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Erdan Mellerelel, Male Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp. 1 Darkwood Shield.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His crest is brass, silky, and of moderate length. His gold eyes peer out from beneath his top black hat.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nadarr was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When Nadarr reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nadarr was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Flaws: Impulsive. Bonds: Poor, Attractive, Enemies, Adventurer, Military. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 23 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)15 (+2) 13 (+1)6 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Sethrekar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His red crest is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sethrekar is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Sethrekar Xephyrbahnor, Male Dragonborn Rogue 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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