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NPC Generator

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Advanced [show]


Pirithin Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: Pirithin was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pirithin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pirithin. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption.

Ideals: Gifted, Persistence. Bonds: Attractive, Criminal record, Adventurer. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pirithin Greenleaf, Male Halfling Expert 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 76 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Perception +8, Religion +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 500 pp. Iolite (20 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Violet garnet (400 gp). Azurite (7 gp). Black pearl (400 gp). Zircon (20 gp). Deep blue spinel (400 gp). Sardonyx (20 gp). Red garnet (50 gp). Banded agate (7 gp). Moss agate (7 gp). Emerald (1300 gp). Star rose quartz (20 gp). Blue star sapphire (1300 gp). Moss agate (7 gp). Hematite (7 gp). Jet (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bhevek Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is typically in his Tanner uniform. He has no hair. His amber eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Tanner.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Slave. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Bhevek Cherrycheeks, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Hugolina Wentworth, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. She wears a colorful flower in her chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of dire rats once and for all.

History: Hugolina was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Farmer for hire.

Motivation: She wants revenge against dire rats.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Hugolina Wentworth, Female Human Fighter 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


William Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His white hair is lengthy. His amber eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Mayor. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Religious, Debt. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

William Flows, Male Half-Elf Rogue 14
Medium (4'11") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 85 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +6

Possessions: 3000 gp. Amethyst (80 gp). Pink pearl (80 gp). Black star sapphire (1200 gp). Moss agate (8 gp). Chrysoprase (20 gp). Jet (80 gp). Malachite (8 gp). Chrysoberyl (80 gp).


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears red leather gloves, a red jacket, and tight pants. He has styled his brown hair well, parting it to the right. His eyes are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Roge's homeland. Roge decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.

Motivation: Seeks redemption.

Ideals: Optimist, Fighting. Bonds: Immigrant, Criminal record, Mentor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Roge Underbough, Male Halfling Paladin 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 16
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Onyx (20 gp). Aquamarine (500 gp). Iolite (20 gp). 6 Acid flasks. 3 Holy water. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Tiaathque Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. Her red hair is thinning but still full. She has green eyes and a tan hat with a grey feather.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Tiaathque hails from a village terrorized by dire rats. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has comitted a past crime that haunts her to this day; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate. Bonds: Attractive, Adventurer, Enemies, Criminal record. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Tiaathque Mellerelel, Female Elf Aristocrat 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. His top hat is riddled with cuts and holes. This blue eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leaf Fang, Male Tabaxi Fighter 12
Medium (6'3") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 60 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Golden pearl (50 gp). Rhodochrosite (9 gp). Bloodstone (60 gp). Bloodstone (60 gp). Golden pearl (50 gp). Star rose quartz (60 gp). Onyx (60 gp). Amethyst (50 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. He has a very tight haircut. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Halfling culture. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Racist. Bonds: Criminal record, Nature, Religious. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Gimurt Ironfist, Male Dwarf Barbarian 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 12 (+1)7 (-2)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp. Sardonyx (50 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her hair is long and white with streaks of chestnut, and is pulled back with small violet clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by goblins. Katherine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Disease. Bonds: Attractive, Job, Enemies, Rich. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Katherine Morris, Female Half-Elf Commoner 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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