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NPC Generator

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Advanced [show]


Gunnloda Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are gray.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Cook and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: To be a Mercenary again.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Gunnloda Battlehammer, Female Dwarf Barbarian 10
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 98 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Sybil Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. She wears a top hat to hide her balding. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.

History: The child of western immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sybil Qualanthri, Female Half-Elf Paladin 4
Medium (4'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 22000 cp. Peridot (40 gp). Silver pearl (80 gp). Violet garnet (400 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Quarion Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tan trousers with red and blue striped suspenders. He wears various colorful collared shirts. With a patchy black beard and wild black hair. He has blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Quarion was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and an old rival family wants him found

Flaws: Shy, Antagonistic. Bonds: Family, Nature, Guardian. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Quarion Dalanthan, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)18 (+4) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 19000 cp. Sardonyx (60 gp).


Social Check DCs


Morana Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a simple grey robe with black stripes complete with hood. She wears her hair in dreadlocks. Her eyes are brown.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Military, Adventurer. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Morana Goldfinder, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 20 gp.


Social Check DCs


Chenna Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She carries a battered nunchaku and tarnished trident as well. Her hair is golden, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Chenna lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Chenna Nimblefingers, Female Halfling Paladin 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 230 gp.


Social Check DCs


Akmen Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Merchant. Beneath his clothing is a huge mess of scar tissue. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Job, Poor, Family. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Akmen Luck, Male Tiefling Barbarian 7
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7, Athletics +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Moon Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in pastel turtlenecks beneath a red coat with yellow slacks. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Moon was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Military. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Moon Of Ebony, Male Tabaxi Fighter 7
Medium (5'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Obsidian (8 gp). Aquamarine (900 gp).


Social Check DCs


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears his blonde hair up. He has blue eyes and a brown hat with a pastel feather.

Personality: Calm and collected, he is a well trained Guard. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He became a Guard soon after.

Motivation: Wishes to resurrect an old love; and many brigands want him driven away

Ideals: Fighting. Bonds: Job, Adventurer, Enemies, In love. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Reid, Male Human Warrior 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 94 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 160 pp. Lapis lazuli (9 gp).


Social Check DCs


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. He has a dull look in his gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Warlock 8
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1300 gp. Star ruby (700 gp). Pink pearl (70 gp). Onyx (70 gp). Iolite (70 gp). Rhodochrosite (12 gp). Rock crystal (70 gp).


Social Check DCs

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