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NPC Generator

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Advanced [show]


Az-Bror Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered nunchaku and tarnished greataxe as well. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny ruby earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Spice Merchant in town.

History: Sold as a small child to a necromancer, Az-Bror was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is greedy

Ideals: Fighting, Disciplined. Bonds: Rich, Job, Mentor. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Az-Bror Landon, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 3000 sp. Golden pearl (100 gp). Obsidian (8 gp). Iolite (50 gp). Peridot (50 gp).


Social Check DCs


Tree Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His yellow fur is lengthy. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. After coming to the age of reason, Tree took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Tree Of Storm, Male Tabaxi Paladin 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Malachite (16 gp). Coral (110 gp). Banded agate (16 gp).


Social Check DCs


Hillanot Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" western woman, she dresses in green turtlenecks beneath a tan coat with brown slacks. She has wavy brass crest. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence, Gifted. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Hillanot Umbyrphrael, Female Dragonborn Warrior 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Pyra Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a black scarf. Her purple hair is lengthy. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by goblins. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and her religion dominates her actions

Ideals: Passionate. Bonds: Religious, Criminal record, Enemies, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Pyra Entropy, Female Tiefling Cleric 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Millicent Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow deerstalker hat and yellow clothes. She carries with her a set of halberds, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her red hair up. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Crown-heir profession.

History: She was born at the edge of vast desert. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Job, Nature, Family. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Millicent Sylvaranth, Female Half-Elf Fighter 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her whole body is exceptionally muscular. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Huru was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Huru abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and nothing but the best is good enough for her

Ideals: Impeccable, Justice. Bonds: Immigrant, Mentor, Adventurer. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Huru Quinton, Female Half-Orc Wizard 6
Medium (4'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)6 (-2) 18 (+4)13 (+1)
Skills Insight +7, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Millicent Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. She has styled her red hair well, parting it to the right. Her fierce green eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Millicent Thorpe, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Roondar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Extrovert. Bonds: Attractive, Nature, Religious. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Roondar Garrick, Male Gnome Warrior 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Freshwater pearl (6 gp). White pearl (160 gp). Silver pearl (160 gp). Deep blue spinel (1600 gp).


Social Check DCs


Bendoo Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. Her golden hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich northern family. Brilliant and gifted she never wanted to apply herself. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and she has a crush on the local masseuse

Ideals: Logical, Gifted. Bonds: Attractive, Has a crush, Rich. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bendoo Garfield, Female Half-Orc Rogue 3
Medium (6'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)5 (-3) 14 (+2)12 (+1)
Skills Nature -1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs

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