Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His moppish blonde hair is in a traditional bowl cut. His violet eyes peer out from beneath his wide-brimmed brown hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Barendd was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Barendd was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Ideals: Passionate, Joker. Bonds: Attractive, Military, Enemies. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Ahrim Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He sports a flattop hair cut. He has a dull look in his silver eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Priest, Ahrim learned a great deal about his father's area of expertise. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and to reunite with his absent father
Ideals: Artistic, Philantrophist. Bonds: Rich, Job, Family. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1400 gp.
Damien Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. His blonde hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east to a Sculptor, Damien learned a great deal about his father's area of expertise. A gifted student he started as a Cook, but he got bored and became a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Job, In love. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 63 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
Possessions: 1100 pp. White pearl (140 gp). Amber (140 gp). Bloodstone (20 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Amnon Art, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair down. He wears an eyepatch.
Personality: Amnon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Amnon was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert, Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1200 gp. 1 Minor magic item.
Barbena Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is cut close to her head. Her green eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.
History: She was born in the west. Barbena was born on a far western desert where she grew up under the tutelage of her mother, an expert Bounty Hunter. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
Pijjirik Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man usually wears his green robe and has his hand crossbow always slung over his shoulder. His clothes are grease stained in places. His crest is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Pijjirik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Pijjirik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pijjirik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pijjirik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2500 gp. Smoky quartz (60 gp). Emerald (400 gp). Banded agate (10 gp). Alexandrite (1500 gp). Rose (60 gp). Zircon (60 gp). Malachite (10 gp). Deep blue spinel (1500 gp).
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear blue clothing when he does not wear armor. His whole body is exceptionally muscular. His white hair, when down, is lengthy. His green eyes dart from person to person.
Personality: Zook is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Zook was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sellsword. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his brother; and money/treasure
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 74 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Deep blue spinel (1100 gp). Black pearl (1100 gp). Coral (120 gp). 1 Minor magic item.
Senteq Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is heavily combed to the right. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 15000 cp. 1 Minor magic item.
Wiggan Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He has red hair. His gray eyes dart from person to person.
Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Fortune-teller, who enjoyed hunting, Wiggan was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to have a good time and be beloved; and to protect his home
Ideals: Optimist. Bonds: Attractive, Guardian, Nature, Slave. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
