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NPC Generator

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Advanced [show]


Manea Joy, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. She keeps her white hair in a pixie cut. This silver eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Manea embodies much of what other species detest in the Tieflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Manea Joy, Female Tiefling Paladin 3
Medium (4'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Leshanna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Leshanna Aloro, Female Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the east to a Scribe, Roland learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and to prove his worth to the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Enemies, Job, Rich. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Allerton, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean white cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Forgetful. Bonds: Slave, Rich, Mentor. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Hamil Glenfellow, Male Halfling Wizard 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Audhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She has done her best to style her auburn hair to look like a famous performer. Her eyes are brown.

Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful slaver made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Baker for the past few years.

Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and she is greedy

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Mentor. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Audhild Ungart, Female Dwarf Barbarian 6
Medium (3'10") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Golden pearl (150 gp). Tourmaline (150 gp).


Social Check DCs


Berrian Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His blonde hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Justice. Flaws: Insomniac, Selfish, Mundane. Bonds: Rich. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Berrian Kitchur, Male Half-Elf Expert 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 9
Hit Points 93 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 9
Languages Common, Elven, Orc, Celestial
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7

Possessions: Jeweled electrum ring (5000 gp). A delicate silver chain set with a tourmaline (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Cloth of gold vestments (110 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (500 gp). A small bag of saffron. (90 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears grey painted combat armor at almost all times. Her hair is golden and curly. She has gleaming, smiling blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Sannl Trueblood, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the west to a Miller, Cockaby learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Cockaby Tarkelby, Male Gnome Druid 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Tawna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her white hair is still thick. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Overbrimming with self-confidence, Tawna isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Tawna was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Tawna and her spouse have recently divorced.

Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tawna Hogcollar, Female Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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