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NPC Generator

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Advanced [show]


Cask Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy pastel dress. Her orange fur is thinning but still full. Her yellow unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She got into the Knight business at a young age. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: To share knowledge with the world; and to pay off her debts

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Attractive, Job, Debt. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Cask Of World, Female Tabaxi Wizard 18
Medium (5'10") Tabaxi, Chaotic Good (CR 18)
Armor Class 12
Hit Points 84 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +8, Stealth +8
Senses Passive Perception 9
Languages Common, Giant, Auran, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1744444443

Possessions: 15000 gp. Large well-done wool tapestry (600 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold and ruby ring (2000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Old masterpiece painting (2300 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2300 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vonana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears grey painted combat armor at almost all times. She is an epitome of beauty. Her red hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.

Motivation: A rival would like her out of the picture.

Ideals: Joker, Philantrophist, Artistic. Bonds: Attractive. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vonana Bofdann, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 60 pp. Coral (80 gp).


Social Check DCs


Sarah Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her white hair is wavy and long. Her amber eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She also hits on women, regardless of circumstances.

History: A powerful slaver made her what she is. Cursed with a spirit at a very young age, Sarah has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Server.

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Has a crush, Mentor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Sarah Siannodel, Female Half-Elf Fighter 4
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 17 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Juliana Gresham, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her golden hair is well kept. Her fierce gray eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: Juliana hails from a village terrorized by orcs. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Enemies, Religious. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Juliana Gresham, Female Human Warrior 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +5, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1700 gp. Smoky quartz (30 gp). Red-brown spinel (140 gp). Aquamarine (1200 gp).


Social Check DCs


Beatrice Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her white hair has been sun bleached extensively. Her thin eyebrows rest above her beady brown eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.

History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Beatrice Mori, Female Half-Elf Rogue 8
Medium (5'1") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 400 gp. A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His red fur is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Ugly, Racist. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Aura Blossom, Male Tabaxi Cleric 7
Medium (5'11") Tabaxi, Lawful Good (CR 7)
Armor Class 8
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 300 gp. Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Atherton, Female Human [Permalink]

Personal [hide]

Description: This western woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her black hair has been sun bleached extensively. Her eyes are green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Eloise enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Fighting, Optimist. Flaws: Hedonist, Mundane. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Eloise Atherton, Female Human Wizard 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3 Tanglefoot bags.


Social Check DCs


Snafû Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple black robe with tan stripes complete with hood. His hair is always cut to a buzz. He has green eyes.

Personality: He can speak with the recently deceased. He has all his life been fascinated with painting.

History: Born to a Locksmith, his mother struggled to pay the bills. His martial abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Artistic, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Snafû Payton, Male Half-Orc Warrior 5
Medium (6'2") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Erdan Hanali, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting tan shirt and pants. His hair, while still mostly blonde, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Erdan hails from a village terrorized by dire rats. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Bonds: Job, Rich, Enemies, Adventurer. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Erdan Hanali, Male Elf Paladin 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs

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