Sarai Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light red in addition to tight pants. Her hair is always cut to a buzz. Her eyes are brown.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the east her family was never financially stable. Sarai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarai decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Expand her business; and she's in love
Bonds: Job, Religious, Poor, Criminal record, Has a crush. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Bertram TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Painter in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Shy, Mundane. Bonds: Attractive, Job, Family. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp. 1 Minor magic item.
Uthemar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Uthemar was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Tiger eye turquoise (16 gp). Brown-green garnet (150 gp). Blue sapphire (600 gp). Black pearl (400 gp). 1 Medium magic item.
Rinn Horineth, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a blue vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. Her hair is greying and her face has many wrinkles. She has brown eyes and a blue hat with a white feather.
Personality: She is almost excessively polite to everyone, even when angry. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Bather, who enjoyed hunting, Rinn was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp.
Himo Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has a long blonde beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave, Rich. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Synthrin Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is portly but not overly obese. Her bronze crest is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: Synthrin was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She then took over the family business and is one of the better Sellsword for hire.
Motivation: Expand her business; and balancing her hectic life and new sellsword responsibilities is difficult
Flaws: Ugly, Addict, Racist. Bonds: Job. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 16000 sp.
Morana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She prefers to wear brown pants and tee shirts. Her golden hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Morana studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: Just what you see.
Armara Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it and is in decent physical shape. She sports a flattop hair cut. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: From birth she was tutored by a cruel and relentless mentor. When Armara reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and to prove her worth to the world
Flaws: Ugly, Impulsive. Bonds: Religious, Mentor, Military. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Pelt Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple pastel robe with white stripes complete with hood. He sports a flattop fur cut. This green eyed westerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Pelt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Religious. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Red garnet (60 gp). Black opal (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!