Aerdeth Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His clothes are grease stained in places. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Aerdeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 3 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Semyaza Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her red hair in a pixie cut. Her eyes are silver and beady.
Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Bellfounder, who enjoyed hunting, Semyaza was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item.
Nurkara Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has wavy golden hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Bookbinder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the east, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Insane, Disease. Bonds: Attractive, Family, Immigrant. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
William Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. He is bald on top and has large chestnut tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is content; and money/treasure
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Gillyd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports grey clothing, slightly heavier than average wear. Her auburn hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She also is a firm believer in the womanly ideal.
History: She was raised in a desert tribe. She was taken as a slave by a traveling circus and forced to perform She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Insomniac, Impulsive. Bonds: Nature, Slave. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp. 1 Masterwork Common Melee.
Left-Handed Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her beige fur is unkempt and raggedy. Her eyes are hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a necromancer, Left-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Assassin. She became a Assassin soon after.
Motivation: Expand her business; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +7
Possessions: 400 gp.
Skirt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She keeps her orange fur in a pixie cut. Her green eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She would rather hide behind her crafts than deal with other people.
History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Optimist, Artistic. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Crampernap Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a falchion on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair, when down, is lengthy. His eyes are gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Professionalism, Athletic. Flaws: Antagonistic. Bonds: Guardian. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling, Ignan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Solid gold idol (800 gp).
Chay Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears red painted combat armor at almost all times. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Servant, but he got bored and became a Roofer. He became a Roofer soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Elven, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Onyx (30 gp). Chrysoprase (30 gp). Carnelian (30 gp).
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