Taklinn Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin blue vertical stripes and black pants. His red hair is heavily combed to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Taklinn hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Enemies. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 47 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 20 (+5) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 50 pp. Aquamarine (500 gp).
Cressel Wit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely green suit with pastel socks and a vest with buckled shoes. His hair is purple and curly. His white eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Beggar, Cressel learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new beggar responsibilities is difficult
Flaws: Fearful, PTSD. Bonds: Job, Criminal record. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 4000 sp. Brown-green garnet (50 gp).
Traubon Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: Traubon hails from a village terrorized by illithids. When Traubon reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and many illithids want him driven away
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Poor, Military, Enemies. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp. Coral (140 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Violet garnet (1200 gp).
Pandjed Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" western man, he wears rags and sports a simple walking cane. His crest is white and very short. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1200 gp.
Adrie Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, blue cloak. With bright white hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments
History: Adrie lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To end her boredom; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Mundane. Bonds: Family, Rich, Religious. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 43 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Violet garnet (200 gp). Rhodochrosite (14 gp). Moonstone (20 gp). Amber (70 gp). Azurite (14 gp). Jasper (20 gp). Eye agate (14 gp). 1 Medium magic item.
Gomory Revile, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a custom-built plate barding that's adorned with green lining and desert motifs. Her purple hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she is a bit of a kleptomaniac
Flaws: Ugly, Insomniac, Emotional, Shy. Bonds: Poor. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 5000 cp.
Pyra Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a grey scarf. She is physically well-built. Her long blue hair is drawn into a two foot long braid. Her black eyes dart from person to person.
Personality: She is irascible and easily irritated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich northern family. She was taken from her home at a very young age. She now mingles about in high society.
Motivation: She would like to get married and retire; and she has money and likes to spend it
Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave, Has a crush. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: 70 pp. Silver pearl (40 gp). Star ruby (800 gp). Violet garnet (1200 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp).
Cloud Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His red fur is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.
Motivation: A deep hatred of orcs; and to settle down with his crush
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Dynamic Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His fur is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Dynamic speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his writing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Artistic. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1000 gp. Aquamarine (700 gp). Amber (100 gp). Moss agate (5 gp). Sard (60 gp). Chrysoberyl (100 gp). Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!