Quillathe Horineth, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. Her brown hair has been sun bleached extensively. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.
Motivation: Wants to raise her children well; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Logical. Bonds: Attractive, Religious, Family. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Mardred Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her skin is also unnaturally pale. She has moderate length brown hair. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Zephan Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. He wears a Stetson hat to hide his balding. His black eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zephan was born in the east. At a young age he loved to build and create. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Professionalism, Persistence. Bonds: Adventurer, Job. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Violet garnet (300 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Peridot (20 gp). Moss agate (10 gp).
Ishte Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. She wears her chestnut hair up. She is baby faced.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: To prove her worth to the world; and someone believes her a fraud
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.
Gale Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She is portly but not overly obese. She wears a colorful flower in her lavender fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich eastern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Military. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 6000 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.
Pelt Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her beige fur is unkempt and raggedy. This green eyed southerner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Miner, her mother struggled to pay the bills. After coming to the age of reason, Pelt took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Harvest Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He sports a flattop fur cut. He has green eyes and a brown hat with a pastel feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. When Harvest reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Disciplined. Flaws: Disease. Bonds: Military, Adventurer, Family. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
Seebo Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.
History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Terse. Bonds: Poor, Religious. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 85 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Anastrianna Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'9" eastern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy white hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: She was born several months after her father was called into army service. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to end her boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: Aquamarine (400 gp). Rich purple corundum (1200 gp). Black opal (1200 gp). Moss agate (12 gp). Golden yellow topaz (400 gp). Rhodochrosite (12 gp). 1 Medium magic item.
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