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NPC Generator

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Advanced [show]


Amnon Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Map Maker does. His blue hair is matted, messy, and big. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Amnon Verity, Male Tiefling Wizard 17
Medium (5'3") Tiefling, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 63 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)19 (+4)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 9000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (1000 gp). An abacus with copper, silver and gold markers (150 gp). Sapphire pendant on gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (1300 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Silent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. He has done his best to style his white fur to look like a famous performer. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Silent studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Family. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Silent In the Storm, Male Tabaxi Fighter 12
Medium (5'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 46 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Hematite (11 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Black pearl (700 gp). Blue sapphire (600 gp). Black pearl (700 gp). Star rose quartz (50 gp). Blue sapphire (600 gp). Hematite (11 gp).


Social Check DCs


Thradal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear grey clothing when he does not wear armor. He keeps his red hair in a pixie cut. His eyes are violet and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Thradal was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Thradal Ironfist, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Richard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a yellow poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Logical. Flaws: Ugly, Insane, Insomniac. Bonds: Adventurer. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Richard Floshem, Male Half-Elf Ranger 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Susannah Harley, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with top hat. Her hair, while still mostly brown, has prominent grey streaks. She has a tattooed face.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich southern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. After months of barely getting by, Susannah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Susannah Harley, Female Human Bard 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 350 gp. 1 Banded mail.


Social Check DCs


Rosamund Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean violet cloak covering her clean studded leather. Her chestnut hair is smooth and relatively long. Her eyes are gray and catlike.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Rosamund Xiloscient, Female Half-Elf Bard 10
Medium (5'3") Half-Elf, Chaotic Good (CR 10)
Armor Class 8
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is greasy and uncared for. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thrak was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Thrak Haley, Male Half-Orc Ranger 8
Medium (6'2") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 170 pp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Daar Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She carries with her a set of flails on her belt, each one with a opal on the hilt. She sports a flattop crest cut. Her red eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by goblins. Daar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Job, Enemies, Nature. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Daar Mystan, Female Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 66 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 15 (+2)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His red hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. When Barendd reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Barendd Ungart, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 28 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp.


Social Check DCs

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