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NPC Generator

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Advanced [show]


Melissa Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is generally shirtless and showing off her tattooed chest. Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. She has had some formal writing training, and achieved minor success. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Addict, Antagonistic, Impulsive. Bonds: Nature. Occupation: Bather

Voice: French accent

Attributes [hide]

Melissa Tealeaf, Female Half-Elf Expert 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Thradal Bloodkith, Male Dwarf Ranger 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Moss agate (14 gp). White pearl (80 gp).


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His lavender fur is heavily combed to the right. His amber eyes dart from person to person.

Personality: Windy wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Brewer, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Windy Timber, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. His half smiles and red eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Mreksh studied abroad. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Commoner 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Silgre Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: When she was but 3 years old her parents immigrated from the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silgre Warwick, Female Half-Orc Rogue 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Spear Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her long gray fur is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Spear Wind, Female Tabaxi Barbarian 5
Medium (5'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Five In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He sports a flattop fur cut. His eyes are a pleasant yellow.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Sage, Five learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Five grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Five. He struck the Sage job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Five In Shadow, Male Tabaxi Sorcerer 18
Medium (5'2") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 52 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +7, Stealth +9
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 7000 gp. Sard (20 gp). Tourmaline (50 gp). Fiery yellow corundum (1400 gp). Amber (50 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Coral (50 gp). Tourmaline (50 gp). Jet (50 gp). Malachite (11 gp). Alexandrite (700 gp). Citrine (20 gp). Carnelian (20 gp). Chalcedony (20 gp). Banded agate (11 gp). Alexandrite (700 gp). Emerald (1400 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Jade (50 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Chrysoberyl (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dee Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has no hair. This amber eyed westerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Dee Glenfellow, Female Halfling Sorcerer 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven, Undercommon, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 6000 sp.


Social Check DCs


Sora Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green tunic with brown highlights, and long red pants that bunch up around her shoes. Her bronze crest is smooth and relatively long. She wears an eyepatch.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She is an amazing painter.

History: A powerful slaver made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a healer and was forced into it by her family

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor, Adventurer, Family. Occupation: Healer

Voice: German accent

Attributes [hide]

Sora Ebynichtomonis, Female Dragonborn Fighter 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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