Kyle Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. His golden hair, when down, is lengthy. He has several tiny topaz earrings on each ear.
Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Kyle reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Rich, Mentor, Military. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. Freshwater pearl (15 gp). Chrysoprase (60 gp). 1 Minor magic item.
Thradal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with black pants. He is bristling with hidden weapons, mostly daggers and falchions. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a slaver, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Bonds: Criminal record, Attractive, Military, Mentor, Immigrant. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome, Elven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Obsidian (16 gp). Smoky quartz (30 gp). Zircon (30 gp). Black pearl (600 gp). Tourmaline (60 gp). Hematite (16 gp). Rhodochrosite (16 gp). Jet (60 gp). Blue quartz (16 gp). Sardonyx (30 gp). 1 Minor magic item.
Aelar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. He now owns his own business.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Mundane. Bonds: Rich, Criminal record, Job. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair up in a very large beehive style do. She has gleaming, smiling hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Ugly, Depressed, Hedonist. Bonds: Adventurer, Poor. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 89 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: Just what you see.
Kiirith Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. He has wavy bronze crest. His gold eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 49 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1700 gp. Jeweled anklet (3000 gp).
Elegant Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses like a well dressed Spy does. Her orange fur is slicked back into a classic pompadour. Her fierce green eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Spy business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Sybil Brent, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. Her auburn hair is knotted and matted. She wears a mask on her face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Sybil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the south, but her parents moved at a very young age to the east. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her son; and to unite with her sister
Flaws: Ugly, Insane. Bonds: Criminal record, Family, Immigrant. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 120 gp.
Az-Rans Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: Az-Rans was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Poor. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 110 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 1900 pp. Black pearl (600 gp). Black star sapphire (1400 gp). Emerald (1400 gp). Red garnet (140 gp). Violet garnet (600 gp). Violet garnet (600 gp). Violet garnet (600 gp). Blue sapphire (1400 gp). Amethyst (140 gp).
Olunt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this northern man has a large brown mantle and cape that has been intricately interwoven into his blue robe. His hair is short and red. He has brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Artistic. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!