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NPC Generator

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Advanced [show]


Naal Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Naal Nobles, Male Half-Elf Fighter 15
Medium (5'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A delicate silver chain set with a tourmaline (90 gp). Gold and topaz bottle stopper cork (1000 gp). A silver and pearl hairclip (90 gp). 1 Medium magic item.


Social Check DCs


Murook Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. With wild white hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also has developed a complete distrust of the Fisher profession.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Dyer for hire.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Flaws: Greedy. Bonds: Attractive, Job, Rich, Family. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Murook Graham, Female Half-Orc Warlock 3
Medium (5'1") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Obsidian (16 gp).


Social Check DCs


Sethrekar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black coat over a grey low-cut shirt, and a top hat upon his head. His gold crest is unkempt and raggedy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Born in the east to a Shepherd, Sethrekar learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Sethrekar Jerynomonis, Male Dragonborn Wizard 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 pp.


Social Check DCs


Thamuz Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Thamuz Death, Male Tiefling Monk 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. Her fur is beige, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural elven artifacts is her passion

Ideals: Philantrophist, Extrovert. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Tree Buttons, Female Tabaxi Expert 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Nyx Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue costume with the symbols of death on her torso. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. When Nyx reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Extrovert, Impeccable. Flaws: Depressed. Bonds: Rich, Military. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Nyx Timbers, Female Gnome Monk 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his red robe and has his club always slung over his shoulder. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. A gifted student he started as a Stableman, but he got bored and became a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Joker. Bonds: Family, Nature, Job, Criminal record. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Curran Kettlewhistle, Male Halfling Fighter 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)17 (+3) 11 (+0)17 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Margery Melancon, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. She sports a flattop hair cut. Her eyes are green and beady.

Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Margery's homeland. Margery decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Margery Melancon, Female Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ozyman Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a red suit, green shirt, and brown tie. He is bald on top and has large red tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Disease, Insane. Bonds: Poor, Family. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Ozyman Wildcloak, Male Halfling Wizard 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 13 (+1)7 (-2) 17 (+3)10 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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