Bertram Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His golden hair and beard is wavy and long. His eyes are brown and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He has a crush on the local Shoemaker; and to reunite with his old friends
Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Healer
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 78 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 12000 gp. Fire opal (900 gp). Alexandrite (300 gp). Sard (50 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Star ruby (900 gp). Tiger eye turquoise (12 gp). Eye agate (12 gp). Jacinth (4000 gp). Black pearl (300 gp). Alexandrite (300 gp). 1 Medium magic item.
Akmen Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 11 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 12000 sp. Old masterpiece painting (1300 gp). Solid gold idol (700 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.
Gilthur Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown trousers with white and blue striped suspenders. He wears various colorful collared shirts. His auburn hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Stableman, but he was a colossal failure. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Job. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Alchemist’s fire. 1 Antitoxin.
Tree Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. He wears a colorful flower in his red fur. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: He was born in a small forest village. When Tree reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Military. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. Chrysoprase (70 gp). Aquamarine (600 gp). Black star sapphire (1600 gp). Freshwater pearl (10 gp).
Anverth Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Climber’s kit. 1 Masterwork manacles. 1 Healer’s kit.
Harriet Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear white tank tops with black skirt. Her black hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Harriet would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Harriet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Poor. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Tree Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown, dusty cloak. He has wavy black fur. His eyes are hazel and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. Tree liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Optimist, Justice. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. 1 Masterwork Common Melee.
Ranala Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. She has no hair. She has gray eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp.
Mozikth Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy red crest. His eyes, though not visible through his cowl, are gold.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised by priests from a young age. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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