Pelaios Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized amber on his left hand. His blue hair is thinning but still full. He has several tiny amber earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Pelaios began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pelaios was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is greedy; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Enemies. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. White pearl (130 gp). Violet garnet (700 gp). Black pearl (700 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is thinning but still full. Her eyes are yellow and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Windy was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and retire the richest woman in the east
Ideals: Entrepeneur, Passionate. Bonds: Attractive, Has a crush, Adventurer. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1900 gp. Azurite (12 gp). Obsidian (12 gp). Eye agate (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp.
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is brown, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Pelt was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and to be a laborer again
Ideals: Optimist. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Keth Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his dagger. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His face is scarred and worn.
Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Keth lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Keth was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Pyxrin Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a black poncho over her likewise colored trousers and shirt. Her scarlet crest, when down, is lengthy. She has gold eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Pyxrin hails from a village terrorized by illithids. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Halfling compassion; and she's repulsed by the pc
Flaws: Antagonistic, Racist, Ugly. Bonds: Enemies. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp.
Heather Rutland, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her falchion ready. Her golden hair is greasy and uncared for. Her eyes are likewise hazel.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 pp. 1 Masterwork Uncommon Weapon.
Quillathe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She dresses like a well dressed Sailor does. She has a hunchback. Her blonde hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Quillathe hails from a village terrorized by brigands. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2000 gp.
Giselle Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries monstrous two handed axes. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Giselle was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bricklayer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 12000 sp.
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