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NPC Generator

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Advanced [show]


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: He seems to be bored by most things; and marry his brother to traveling adventurers

Flaws: Mundane. Bonds: Enemies, Rich, Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Kildrak Aranore, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Reynard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting grey shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Attractive, Poor. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Clapham, Male Human Warrior 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. 1 Silk rope.


Social Check DCs


Roge Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has money and likes to spend it; and he wants to get laid

Flaws: Addict, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Roge Hilltopple, Male Halfling Druid 15
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 88 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 700 pp. Gold and topaz bottle stopper cork (700 gp). A delicate brass dragon egg (80 gp). A small bag of saffron. (80 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright white suits and hats. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Tûmûg is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Slave, Adventurer, Religious. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Tûmûg Dalton, Male Half-Orc Barbarian 9
Medium (5'11") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 11 (+0)3 (-4) 11 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5

Possessions: 90000 cp. Sardonyx (30 gp). Citrine (30 gp). Rock crystal (30 gp).


Social Check DCs


Lance Hailey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is blonde, silky, and of moderate length. His eyes are gray and catlike.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Lance Hailey, Male Human Warlock 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Isabella Camden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her silver hair up in a very large beehive style do. Her eyes are likewise green.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants her loneliness to end

Ideals: Athletic, Professionalism, Gifted. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Isabella Camden, Female Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cimer Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His blue hair is kept up in a ponytail inside a broad hat. This silver eyed northerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.

History: Cimer was raised in a hard working conservative environment. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Professionalism, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Cimer Liberty, Male Tiefling Commoner 5
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp. Freshwater pearl (6 gp). Alexandrite (900 gp). Emerald (1400 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Ella Remington, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She carries a battered hammer and tarnished scimitar as well. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invites people to come help in her community garden.

History: She was born in the west, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Courier

Voice: Whispers

Attributes [hide]

Ella Remington, Female Human Adept 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Religion +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lorilla Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Painter, who enjoyed hunting, Lorilla was taken on many hunting expeditions. Her childhood dream was to be a Painter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Nature. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Lorilla Gobblefirn, Female Gnome Wizard 13
Small (3'5") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 74 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs

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