Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Joser was raised in a hard working conservative environment. His childhood dream was to be a Adventurer, but he was a colossal failure. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 5000 sp.
Crampernap Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He wears his red hair down. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Slave. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.
Shamil Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of her sister
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Criminal record, Family, Immigrant. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Gomory Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green coat over a blue low-cut shirt, and a deerstalker hat upon her head and is in decent physical shape. She wears her dark red hair up. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the east. Energy wise she seems alert and responsive.
History: Gomory was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Ideals: Pacifist, Professionalism. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 4 (-3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Arha Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She has slicked back blonde hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot resist a sob story and will often dote over anyone who has one.
History: She is a Maurezhi in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 5 years.
Motivation: She's looking for her big break; and expand her business
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp. Banded agate (5 gp). Alexandrite (1200 gp). 1 Minor magic item.
Gadreel Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her purple hair is kept up in a ponytail inside a deerstalker hat. Her eyes are a pleasant silver.
Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: When she was but 7 years old her parents immigrated from the north. She worked as a nervous Ploughman and found it very stressful. She inherited the family business which she has now maintained for 5 years.
Motivation: Further expansion of business.
Ideals: Disciplined, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 13)
Armor Class 14
Hit Points 104 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Theodoric Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Joker. Bonds: Poor, Enemies, Nature, Adventurer. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 300 sp. Chrysoprase (70 gp).
Bernard Heiser, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy grey pantaloons and a blue scarf and is in decent physical shape. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a forest tribe. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 4 years.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Disciplined, Logical. Bonds: Family, Nature, Job. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
Possessions: 50 gp.
Garl Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his kukri. He wears a colorful flower in his red hair. He has hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
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