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NPC Generator

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Advanced [show]


Shifting Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His yellow fur is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Insomniac, Fearful. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shifting Of Shadows, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Sculptor, who enjoyed hunting, Gerard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Barton, Male Human Rogue 10
Medium (6'1") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 7 (-2)12 (+1)
Skills Nature +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Findex Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears just a black suit. She has rusty crest. Her eyes are likewise gold.

Personality: Cocky and sure of herself, she believes she is the best Laborer born in the past three hundred years. Energy wise she seems alert and responsive.

History: Born to a Brewer, her father struggled to pay the bills. Her first spouse was a Brewer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Laborer.

Motivation: Marry her brother to traveling adventurers; and balancing her hectic life and new laborer responsibilities is difficult

Ideals: Athletic, Professionalism. Bonds: Job, Poor, Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Findex Linxakasendalor, Female Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 900 gp. Amber (50 gp). Tourmaline (50 gp). Azurite (13 gp).


Social Check DCs


Valida Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is typically in her Fortune-teller uniform. Her golden hair is heavily combed to the right. Her eyes, though not visible through her cowl, are violet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Wants to open a new tavern.

Bonds: Job, Attractive, Nature, Rich. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Valida Battlehammer, Female Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Quespa Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tight fitting green shirt and pants. Her blue crest is greasy and uncared for. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her music dream.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Quespa Daardendrian, Female Dragonborn Paladin 14
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 13
Hit Points 135 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)8 (-1) 6 (-2)16 (+3)
Skills Intimidation +8, Religion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Braak Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of pickaxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Braak Hampton, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 8000 cp. 1 Bullseye lantern.


Social Check DCs


Rolen Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his club always slung over his shoulder, and carries clubs. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Bather, who enjoyed hunting, Rolen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolen took refuge in the ruined castle and found the beat up club and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Rolen Mellerelel, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 5 (-3)15 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy rusty crest. His eyes are likewise gold.

Personality: He has always had a great fascination with Halfling culture. He uses divination through singing.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Halfling people; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist, Insane. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Cleric 6
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Kerkad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. His gold crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Kerkad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Nature. Occupation: Miller

Voice: American accent

Attributes [hide]

Kerkad Baharoosh, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5

Possessions: 800 gp. Coral (60 gp). Coral (60 gp). Smoky quartz (80 gp). Aquamarine (600 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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