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NPC Generator

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Advanced [show]


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the right. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with dancing.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Artistic. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Warrior 6
Small (3'2") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Carnelian (40 gp). Carnelian (40 gp). Iolite (40 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin white vertical stripes and black pants. His scarlet crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Salasar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the west. A gifted student he started as a Gardener, but he got bored and became a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Joker. Bonds: Family, Immigrant, Job, In love. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Salasar Wystongjiir, Male Dragonborn Sorcerer 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His gray fur is kept up in a ponytail inside a Stetson hat. He has blue eyes and a pastel hat with a tan feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cloud is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD, Depressed. Bonds: Poor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Cloud Running, Male Tabaxi Cleric 17
Medium (6'10") Tabaxi, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Deception +5, Investigation +8
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 7000 gp. Tourmaline (60 gp). Smoky quartz (20 gp). Sard (20 gp). Black opal (700 gp). Alexandrite (1100 gp). Blue sapphire (700 gp). Star rose quartz (20 gp). Banded agate (5 gp). Sard (20 gp). Rose (20 gp). Deep green spinel (60 gp). Chrysoberyl (60 gp). Aquamarine (1100 gp). Golden pearl (60 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Onyx (20 gp). Blue star sapphire (700 gp). 1 Medium magic item.


Social Check DCs


Oppah Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Tanner does. She wears her brown hair up. Her gray eyes are passionate and lively.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.

History: Oppah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Tailor, but she got bored and became a Tanner. She now owns her own business.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Oppah Gimlen, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 sp. Golden pearl (80 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roywyn Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky blue painted plate armor. Her black hair is braided into rings. Her eyes, though not visible through her cowl, are blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Roywyn hails from a village terrorized by orcs. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of orcs.

Ideals: Athletic. Flaws: Secretive, Antagonistic, Fearful. Bonds: Enemies. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Roywyn Lingenhall, Female Gnome Fighter 6
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 5 (-3)9 (-1)
Skills Persuasion +2, Survival +0
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Malachite (12 gp).


Social Check DCs


Antrara Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple green robe with white stripes complete with hood. Her crest is greying and her face has many wrinkles. She has several tiny sapphire earrings on each ear.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her father raised her in a mountain cabin. In her 16th year, her parents were killed by a dire rats raid, leaving Antrara alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antrara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Fighting. Bonds: Rich, Nature, Enemies. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Antrara Orexijandilin, Female Dragonborn Wizard 12
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Medicine +5, Nature +7
Senses Passive Perception 11
Languages Common, Celestial, Auran, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Breeden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his mother was called into army service. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Insane. Bonds: Rich, Religious, Attractive, Military. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Breeden, Male Human Warlock 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 3000 cp.


Social Check DCs


Engong Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black coat over a brown low-cut shirt, and a small hat upon her head. She has styled her red hair well, parting it to the left. Her amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Engong will drive conversation. She also hits on women, regardless of circumstances.

History: A powerful slaver made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end; and seeks redemption

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Mentor, Criminal record. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Engong Barlow, Female Half-Orc Ranger 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Moss agate (4 gp). Silver pearl (120 gp). Jet (120 gp). Banded agate (4 gp).


Social Check DCs


Kaladan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Doctor does. He wears a Stetson hat to cover his moderate length green crest. His gold eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: Kaladan was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Kaladan Orexijandilin, Male Dragonborn Monk 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 130 gp.


Social Check DCs

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