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NPC Generator

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Advanced [show]


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown deerstalker hat and brown clothes. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Dalgal will drive conversation. He is frequently practicing swordplay.

History: The child of a Bounty Hunter, who enjoyed hunting, Dalgal was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Insane, Ugly. Bonds: Military, Nature. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Dalgal Aranore, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. Rose (50 gp). Peridot (50 gp). Aquamarine (900 gp). Obsidian (8 gp). Bloodstone (50 gp). Aquamarine (900 gp). Lapis lazuli (8 gp). Blue star sapphire (800 gp).


Social Check DCs


Oloric Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He has always had a great fascination with Tiefling culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tiefling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Racist, Fearful. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Oloric Ungart, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp.


Social Check DCs


Igden Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. When Igden reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Slave, Attractive, Poor, Military. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Igden Fapplestamp, Male Gnome Aristocrat 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy silver hair. He wears a mask on his face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Rich, Adventurer. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Nalral Rubyeye, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 170 gp.


Social Check DCs


Paggen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by beers. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Paggen Albaratie, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown tunic with violet highlights, and long brown pants that bunch up around her shoes. Her fur is gray and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a island tribe. When Dagger reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Religious, Nature, Military. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Dagger Of Wine, Female Tabaxi Commoner 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Malachite (12 gp). Smoky quartz (40 gp). Azurite (12 gp). Carnelian (40 gp).


Social Check DCs


Gillyd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful slaver made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Gillyd Fallack, Female Dwarf Aristocrat 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)1 (-5)
Skills Deception -3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Nija Heal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her hair, while still mostly dark red, has prominent grey streaks. She has black eyes and a green hat with a yellow feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Nija was born the youngest of three triplets. Cursed with a spirit at a very young age, Nija has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Flaws: Disease. Bonds: Family, Religious, Has a crush, Slave. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Nija Heal, Female Tiefling Druid 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osco Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case, and carries shields. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Osco enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Osco was born in the east. At a young age he loved to build and create. Osco was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Osco decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Enemies, Criminal record. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Osco Elderberry, Male Halfling Adept 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Draconic, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs

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