Tawar Bradford, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is styled in orderly dreadlocks. Her fierce green eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a mountains tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Justice, Fighting. Bonds: Attractive, Nature. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Love, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green leather gloves, a green jacket, and tight pants. His silver hair is knotted and matted. His gold eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.
History: When he was but 8 years old his parents immigrated from the west. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk
Ideals: Joker, Logical. Bonds: Immigrant, Adventurer, Family. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 31 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Rich. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp. 1 Average lock.
Cressel Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.
History: Cressel was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Servant. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Professionalism, Optimist. Bonds: Guardian, Job, Nature. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Naal Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and has the majority of his body covered in plate. His tied-back hair is golden. His blue eyes peer out from beneath his top yellow hat.
Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Naal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Naal was born in the west. At a young age he loved to build and create. When Naal reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Military. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
Possessions: 60 pp. Citrine (80 gp). Sardonyx (80 gp). Freshwater pearl (7 gp). Tourmaline (70 gp). 1 Full Plate.
Quelenna Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Brewer. She has a moderate pudge and is not very fit. Her red hair is wavy and long. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Quelenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born at the edge of vast plains. From there she went from mercenary job to mercenary job. She has achieved small success as a Brewer.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Extrovert. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 125 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
Possessions: 1000 gp. Chrysoberyl (130 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Azurite (5 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Rose (60 gp). Malachite (5 gp). Chrysoberyl (130 gp). Smoky quartz (60 gp). Banded agate (5 gp). Smoky quartz (60 gp). Rich purple corundum (500 gp). Deep blue spinel (1100 gp). Sard (60 gp). 1 Medium magic item.
Margery Ashton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, brown cloak. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Shágflak Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is smooth and relatively long. His eyes are blue and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Shágflak was raised in a hard working conservative environment. He worked as a nervous Barrister and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Zircon (70 gp). 1 Silver holy symbol.
Prâk Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair is brown and curly. His green eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. In his 11th year, his parents were killed by a illithids raid, leaving Prâk alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 71 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!