Melech Clever, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His purple hair is still thick. He has a dull look in his gold eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He wants revenge against dire rats; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Enemies. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +8
Possessions: 3000 gp. Aquamarine (1400 gp). Moss agate (4 gp). Peridot (50 gp). Azurite (4 gp). Moss agate (4 gp). Black pearl (1400 gp). Silver pearl (90 gp). Rock crystal (50 gp). Jasper (50 gp).
Traulam Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with white skirt. She has a slight overbite and is overall scrawny. Her head has been shaved. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traulam took refuge in the large cave and found the beat up axe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Ugly, Addict, Fearful, Mundane. Bonds: Nature. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 4 (-3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thervan Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 3000 sp.
Ghâm Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his trident. He wears a feathered hat to cover his moderate length blonde hair. He has gleaming, smiling hazel eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Mayor and found it very stressful. He has set out to sabotage the competition.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 85 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (180 gp). Jeweled anklet (2000 gp). Solid gold idol (1000 gp). Jeweled electrum ring (7000 gp). Fire opal pendant on a fine gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Silver comb with moonstones (800 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Cloth of gold vestments (180 gp).
Sweet In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His small hat is riddled with cuts and holes. His eyes are hazel and beady.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 8
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: Black velvet mask with numerous citrines (40 gp). Old masterpiece painting (700 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).
Balifra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a long white ponytail with little hanging trinkets. Her amber eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Herbalist and found it very stressful. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sweet Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting pastel shirt and pants. Her brown fur is still thick. Her amber eyes peer out from beneath her Stetson pastel hat.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sweet was raised in a hard working conservative environment. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: To be a Engraver again.
Flaws: Forgetful. Bonds: Poor, Enemies, Job, Immigrant. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 230 gp. 1 Masterwork Uncommon Weapon.
Callie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She likes to wear ponchos typically of a light white in addition to tight pants. Her blonde hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 1100 gp. White opal (500 gp). Freshwater pearl (12 gp). Moss agate (12 gp).
Valida Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky grey painted plate armor. Her blonde hair is lengthy. She has blue eyes and a grey hat with a green feather.
Personality: She has always had a great fascination with Half-Elven culture. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: To end her boredom; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Athletic. Flaws: Racist, Lazy, Mundane. Bonds: Job. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
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