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NPC Generator

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Advanced [show]


Diesa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her black hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: Diesa was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Expand her business; and she wants to meet her childhood hero

Ideals: Logical. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Diesa Frostbeard, Female Dwarf Commoner 6
Medium (3'9") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Onyx (70 gp).


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His golden hair is heavily combed to the right. His eyes are likewise green.

Personality: Calm and collected, he is a well trained Carpenter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Carpenter soon after.

Motivation: Expand his business; and wants to raise his children well

Bonds: Job, Attractive, Rich, Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Stannor Glenfellow, Male Halfling Commoner 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 8000 sp. Aquamarine (800 gp). Tiger eye turquoise (13 gp). Jasper (20 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akra Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman very much looks the part of a Cook, and a wedding ring on her right hand. She wears her scarlet crest down. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Akra studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Cook for hire.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Gifted. Bonds: Job, In love, Attractive, Rich. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Akra Mohradyllion, Female Dragonborn Paladin 7
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Don Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His silver hair is styled in orderly dreadlocks. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Don was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Justice, Persistence. Flaws: Ugly, Depressed. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Don Asheton, Male Human Cleric 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his white hair in a pixie cut. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Thamuz Rise, Male Tiefling Ranger 4
Medium (5'0") Tiefling, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)17 (+3) 18 (+4)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Dadalan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His crest is cut close to his head. His eyes are red and catlike.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Detective profession.

History: The child of southern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Job, Immigrant, In love. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Dadalan Xephyrbahnor, Male Dragonborn Warrior 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 10 (+0)20 (+5)
Skills Medicine +3, Performance +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Rinn Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. She is bristling with hidden weapons, mostly scythes and greatswords. Her tied-back hair is black. She has gleaming, smiling brown eyes.

Personality: She acts crazy and hedonistic. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her mother was called into army service. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Flaws: Hedonist. Bonds: Criminal record, Attractive, Military. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Rinn Goltorah, Female Elf Barbarian 4
Medium (4'10") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)17 (+3) 12 (+1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Azurite (7 gp). Freshwater pearl (7 gp). Iolite (20 gp).


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his bronze crest. His eyes are red and catlike.

Personality: Calm and collected, he is a well trained Sage. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Norkruuth was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Rogue 13
Medium (6'6") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Athletics +9, Performance +7
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +7

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Justice, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears green cloth garments or leather armor. His hair is white and very short. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Mordai's homeland. Mordai decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Mordai Justice, Male Tiefling Expert 6
Medium (5'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 9 (-1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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