Geva Deighton, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of bastard swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful slaver made her what she is. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Nature, Mentor. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Dabbledob Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes and a tan hat with a blue feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Flaws: Ugly, Cynical, Selfish, Disease. Bonds: Poor. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Vepar Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her hair is brown, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Justice. Bonds: Rich, Attractive, Religious. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 900 gp. 1 Minor magic item.
Jane Bradford, Female Human [Permalink]
Personal [hide]
Description: This western woman wears an entirely grey suit with black socks and a vest with buckled shoes. Her clothes are grease stained in places. Her long auburn hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.
Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a wizard, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant, Mentor. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp. 1 Banded mail.
Forcas Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Adventurer and found it very stressful. He now owns his own business.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1000 sp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Masterwork manacles.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Dyer. His blonde hair is greasy and uncared for. He has green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants his loneliness to end
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Military, Job, Has a crush. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 40000 cp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (400 gp). 1 Minor magic item.
Fargrim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Priest, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends
Ideals: Artistic. Bonds: Has a crush, Poor, Adventurer, Family. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 17 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome, Terran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Eye agate (7 gp). Carnelian (20 gp). Aquamarine (200 gp). Jet (80 gp). Chrysoprase (20 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Makaria Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman typically wears green cloth garments or leather armor. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Assassin business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.
Motivation: An old rival family wants her found; and further expansion of business
Flaws: Insomniac, Addict. Bonds: Job, Adventurer, Family. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 60 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item.
Sumnes Holimion, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. With bright black hair. She wears a mask on her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and to settle down with her crush
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
