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NPC Generator

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Advanced [show]


Kellen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light tan in addition to tight pants. He wears a colorful flower in his red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Addict, Selfish, Fearful. Bonds: Attractive, Nature. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Kellen Oomtrowl, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Makaria Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears just a black suit. She wears her purple hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Makaria reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants nothing more than to rejoin the army

Ideals: Joker, Extrovert. Flaws: Disease. Bonds: Attractive, Military. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Makaria Respect, Female Tiefling Aristocrat 6
Medium (5'8") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Five Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin violet vertical stripes and black pants. He is bristling with hidden weapons, mostly scythes and rapiers. He wears his gray fur down. His face is covered beneath a completely black helmet.

Personality: Five hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 5 years old his parents immigrated from the west. Five was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. After a long history of fighting, Five and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Five Of Dragons, Male Tabaxi Commoner 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Rock crystal (40 gp). Tiger eye turquoise (11 gp). Amethyst (120 gp). Jade (120 gp). Brown-green garnet (120 gp). Jet (120 gp). Lapis lazuli (11 gp).


Social Check DCs


Hubert Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He plays an instrument quite well.

History: He got into the Banker business at a young age. He moved from fad to fad and when he turned 15 he discovered music. Some 8 years later his spouse died after the birth of his son. Heartbroken, Hubert never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Artistic. Bonds: Rich, Job, In love, Criminal record. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Hubert Barclay, Male Human Warlock 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 60 gp. Pink pearl (110 gp).


Social Check DCs


Valanthe Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Valanthe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insomniac. Bonds: Military, Immigrant. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Valanthe Qualanthri, Female Elf Commoner 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Calcitro Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Fortune-teller uniform. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. A gifted student he started as a Barkeep, but he got bored and became a Fortune-teller. He became a Fortune-teller soon after.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Calcitro Appleblossom, Male Halfling Commoner 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 17 (+3)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Olgoth Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. His auburn hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and to be a doctor again

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Olgoth Yeardley, Male Half-Orc Monk 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Rhodochrosite (16 gp). Onyx (30 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright chestnut hair and a scraggly beard. This green eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He's in love; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Poor. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Charles Clive, Male Human Aristocrat 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1900 gp.


Social Check DCs


Beiro Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet cloak and cross-gartered white stockings. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Beiro studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beiro took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Beiro Waite, Male Half-Elf Expert 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs

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