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NPC Generator

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Advanced [show]


Blorg Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'2" and usually wears his black robe and has his scimitar always slung over his shoulder. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Blorg was raised in a hard working conservative environment. Blorg was born on a far southern plains where he grew up under the tutelage of his mother, an expert Jeweler. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Blorg Moreno, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 4 (-3)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 7
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Ûshgol Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. His chestnut hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ûshgol was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Family, Enemies. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Ûshgol Remington, Male Half-Orc Warlock 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. 7 Acid flasks.


Social Check DCs


Silvo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is heavily combed to the right. He has brown eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 7 years old his parents immigrated from the north. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Racist, Fearful, Mundane. Bonds: Immigrant, Has a crush. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silvo Silvereyes, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Efferil Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His red hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Spy job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Efferil Mellerelel, Male Half-Elf Wizard 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a grey coat, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She is a font of random trivia from the lore and stories she has discovered

History: Millicent was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Bricklayer.

Motivation: Wants to open a new tavern; and to end her boredom

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Millicent Barclay, Female Human Fighter 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Sard (70 gp).


Social Check DCs


Jarana Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her silver hair is thinning but still full. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: Born to a Armorer, her father struggled to pay the bills. After coming to the age of reason, Jarana took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Jarana Daerdahk, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jarana Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern woman is dressed in a clean grey cloak covering her clean studded leather. With wild white hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Gifted, Artistic. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Jarana Lutgehr, Female Dwarf Barbarian 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Athletics -1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His long auburn hair is drawn into a two foot long braid. His blue eyes peer out from beneath his Stetson white hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Military, Family. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Oren Jamjar, Male Halfling Commoner 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 49 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered rapier and tarnished crossbow as well. Her brown fur is kept up in a ponytail inside a small hat. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She struck the Dilettante job and began her own company from there.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Religious. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Kite Plume, Female Tabaxi Warrior 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 6 (-2)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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