Myria Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: Sold as a small child to a brothel owner, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered poetry. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Stylist, and she later adopted a second son.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Mentor, Family. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Peter Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is greasy and uncared for. He has several tiny ruby earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Armorer and found it very stressful. He now owns his own business.
Motivation: To be a Herbalist again; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Ugly, Insomniac. Bonds: Rich, Job, Slave. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sora Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of tridents on her belt, each one with a ruby on the hilt. She wears her gold crest up. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.
History: She was born in the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Merchant like her mother before her.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Poor, Job, Religious, Immigrant, Attractive. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 100000 cp.
Rhogar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brass crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Rhogar embodies much of what other species detest in the Dragonborns. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Rhogar and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things
Flaws: Insane, Antagonistic, Hedonist, Mundane. Bonds: Slave. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Osco Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a red costume with the symbols of his god on his torso. He has a hunchback. His hair is always cut to a buzz. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a desert tribe. A freak accident while working with his Shepherd father left him crippled. He has since lost track of the people in his past.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 9 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Citrine (30 gp).
Dynamic Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white fur is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spice Merchant like his mother before him.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor
Bonds: Guardian, Religious, Poor, Job. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp. Zircon (40 gp).
Makaria Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with broad hat. Her white hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Miller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Gifted, Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
Mishann Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She carries with her a set of clubs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her silver crest is braided into rings. She has gold eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a slaver, Mishann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Criminal record, Mentor. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 90 pp. A delicate brass dragon egg (50 gp).
Hunter Prescott, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered crossbow and tarnished bastard sword as well. His hair is short and auburn. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Sage soon after.
Motivation: He has a crush on the local Banker; and sabotage a competitor
Ideals: Fighting, Professionalism. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 35 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2100 gp. Banded agate (8 gp). Aquamarine (1300 gp). Zircon (60 gp). Azurite (8 gp). Hematite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
