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NPC Generator

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Advanced [show]


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a brown suit, black shirt, and tan tie. Her black hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She dislikes all the random violence that takes place in the north. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family She dropped out of school to support her sick mother, and resented it. She used her abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Warrior 9
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 91 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 gp. Onyx (50 gp). Rose (50 gp).


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is singed and shortened. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Philantrophist, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

John Peyton, Male Human Warlock 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +8, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2300 gp. Sardonyx (30 gp). Alexandrite (1100 gp). Rich purple corundum (400 gp).


Social Check DCs


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear pastel pants and tee shirts. Her gray fur is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with a lost civilization.

History: Born in the west to a Knight, Shadow learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable

Bonds: Immigrant, Attractive, Job, Adventurer, Criminal record. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Shadow Candle, Female Tabaxi Aristocrat 9
Medium (6'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. Zircon (80 gp). Jet (90 gp). Pink pearl (90 gp). Jet (90 gp). Chrysoberyl (90 gp). Blue star sapphire (800 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her club ready. Her dark red hair is thinning but still full. This red eyed southerner is not easily forgotten.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. From there she went from mercenary job to mercenary job. She left for the south, certain she would find work there.

Motivation: To be a Stylist again; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Sekhmet Prudence, Female Tiefling Sorcerer 13
Medium (4'8") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +7, Nature +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 600 pp. Sard (80 gp). Aquamarine (600 gp). Chalcedony (80 gp). Freshwater pearl (11 gp). Deep blue spinel (600 gp). Jet (110 gp). Red garnet (110 gp). Coral (110 gp). Aquamarine (600 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is typically in his Miller uniform. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born in the north. He worked as a nervous Miller and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and sabotage a competitor

Flaws: Cynical. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Mugrunden Mohradyllion, Male Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 15 (+2)16 (+3)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cairn Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. He has gold eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Cairn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Cairn Delight, Male Tiefling Aristocrat 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Smokesticks. 2 Holy water. 1 Everburning torch.


Social Check DCs


Jasmine Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case, and is pretty ugly. She has dyed her greying golden hair a little too much giving a sharp golden color. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Shipwright, but she was a colossal failure. She has achieved small success as a Armorer.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a shipwright again

Flaws: Ugly, Antagonistic, Greedy. Bonds: Mentor, Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Jasmine Bigheart, Female Halfling Paladin 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Mormo Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green shirt with thin grey vertical stripes and yellow pants. His brown hair is thinning but still full. His black eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Mormo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mormo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mormo and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Military, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Mormo Benevolence, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)4 (-3) 16 (+3)15 (+2)
Skills History +0, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Moss agate (14 gp). Moss agate (14 gp). Freshwater pearl (14 gp). Obsidian (14 gp). Sardonyx (40 gp). White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Sweet Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a pastel shirt with thin black vertical stripes and green pants. His orange fur has been sun bleached extensively. This blue eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Joker, Gifted, Fighting. Bonds: Military, Criminal record. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Sweet Of Spirit, Male Tabaxi Paladin 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 10 (+0)5 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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