Fargas Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and catlike.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 75 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 110 pp. Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1700 gp).
Lone Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Lone was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and he has decided he is irredeemable
Bonds: Attractive, Criminal record, Slave, Job, Rich. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 210 gp. White pearl (50 gp). 1 Everburning torch.
Liftrasa Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her hair is long and silver with streaks of golden, and is pulled back with small brown clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Passionate, Gifted. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 9
Hit Points 63 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 19 (+4) | 17 (+3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Auran, Celestial
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in blue turtlenecks beneath a green coat with blue slacks. His hair, while still mostly chestnut, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small plains village. His childhood dream was to be a Assassin, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To be a Assassin again; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Attractive, Religious, Nature, Job. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. Jet (130 gp). Malachite (8 gp). Hematite (8 gp). Brown-green garnet (130 gp). Jade (130 gp). Star rose quartz (30 gp). 1 Minor magic item.
Jocelyn Tinley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Cook. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Born in the west to a Cook, Jocelyn learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: To be a Knight again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Hlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a small toy that she constantly fidgets with.
History: She was born into a rich family. Her first spouse was a Detective, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's since become an addict/alcoholic.
Motivation: She wants to get laid; and wants a kiss
Flaws: Addict. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 100 pp. Alexandrite (800 gp). Chrysoberyl (40 gp). Peridot (60 gp). Hematite (9 gp). Hematite (9 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white hair kept up in a rat tail. He has black eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Map Maker, but he got bored and became a Apothecary. He now owns his own business.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Optimist, Justice. Bonds: Immigrant, Job, Adventurer. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 12)
Armor Class 9
Hit Points 69 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (500 gp). A small bag of saffron. (80 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
Bhevek Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Bhevek hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Enemies, Adventurer, Criminal record. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Ombul Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his silver hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
