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NPC Generator

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Advanced [show]


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His right hand appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Poor. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Uthemar Floshem, Male Elf Adept 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)10 (+0) 17 (+3)15 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Mormo Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple black robe with pastel stripes complete with hood. His blue hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Sage business at a young age. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mormo Ideal, Male Tiefling Adept 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Radomir High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: Radomir is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and seeks redemption

Ideals: Extrovert, Justice. Bonds: Rich, Adventurer, Has a crush, Criminal record. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Radomir High-hill, Male Halfling Barbarian 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His gold crest is still thick. He has gleaming, smiling gold eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Greedy. Bonds: Attractive, Rich, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Mozikth Hashphronyxadyn, Male Dragonborn Cleric 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Small steel mirror. 1 Magnifying glass.


Social Check DCs


Azgrom Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean white cloak covering his clean studded leather. His golden hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Azgrom was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Azgrom's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Azgrom Ridley, Male Half-Orc Monk 3
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Right-Handed Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a pastel suit. His lavender fur is still thick. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Right-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Right-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Athletic. Flaws: Insane. Bonds: Job, Mentor, Nature. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Right-Handed Thunder, Male Tabaxi Monk 13
Medium (5'9") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 19 (+4)5 (-3)
Skills Acrobatics +7, History +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +4

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Xanaphia Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and is wearing the road beaten gear of a warrior. She has wavy black hair. Her eyes are blue and beady.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Xanaphia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small desert village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Xanaphia Tao, Female Half-Elf Ranger 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Tiger eye turquoise (10 gp). Star ruby (1300 gp). Alexandrite (300 gp). Chrysoprase (30 gp).


Social Check DCs


Carlin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she is typically in her Miner uniform. Her golden hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Miner

Voice: American accent

Attributes [hide]

Carlin Garrick, Female Gnome Adept 7
Small (3'0") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp.


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and he perpetually has his hand crossbow ready. His white hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was a Ruler, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Mundane, PTSD. Bonds: Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Wedgwood, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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