Caeldrim Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Elf supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Athletic. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1600 sp.
Skûn Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Skûn was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Joker, Logical. Bonds: Attractive. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
Possessions: 3000 gp. 1 Medium magic item.
Gunnloda Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an entirely brown suit with green socks and a vest with buckled shoes. Her golden hair is cut short. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Energy wise she seems alert and responsive.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to protect her home
Ideals: Professionalism, Logical. Flaws: Shy, Insane. Bonds: Poor. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 5000 sp. Hematite (16 gp). Coral (140 gp). Violet garnet (1300 gp). Emerald (1600 gp). Tiger eye turquoise (16 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his black fur to look like a famous performer. His blue eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and a strong sense of loyalty to tiefling people
Flaws: Racist, Fearful. Bonds: Rich, Job, Nature, Adventurer. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Deep green spinel (90 gp).
Orryn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bhevek Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His blonde hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Gardener, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Job, Religious. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 110000 cp.
Howard Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white armored body suit, with a simple green line shooting up and back down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the east. He was an apprentice working in his father's forge. He has never given up on his music dream.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 25 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 15000 sp. Black star sapphire (1000 gp). Jasper (40 gp). Eye agate (9 gp). Amber (70 gp). Alexandrite (800 gp). White opal (1000 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Pingun, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to make people angry or surprised. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 92 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +7
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item.
John Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his crossbow ready. His golden hair is still thick. He has a dull look in his hazel eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: John was born with his mother's beautiful face. A gifted student he started as a Masseuse, but he got bored and became a Stableman. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. 1 Banded mail.
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