Jane Braxton, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her monstrous two handed axe ready. She has wavy chestnut hair. She has hazel eyes and a grey hat with a blue feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.
History: She got into the Animal Trainer business at a young age. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mortician again
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Lagazi Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered longbow and tarnished axe as well. Her blonde hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Erevan Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His red hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 8 years old his parents immigrated from the north. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp. Tourmaline (100 gp). Aquamarine (1100 gp). Azurite (7 gp).
Quarethon Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man usually wears his green robe and has his mace always slung over his shoulder. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has moderate length green crest. His gold eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Quarethon lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, his parents were killed by a orcs raid, leaving Quarethon alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his daughter
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Family, Enemies. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp. Emerald (400 gp).
Naamah Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a green and grey robe with the hood down. Her white hair is drawn into a tight pony tail with a rose scrunchie. She wears crescent spectacles with a black brim.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born into a rich family. Her mother was a soldier and died while she was still young. Naamah was left her mother's suit of armor and trained in its use and care. She then took over the family business and is one of the better Farmer for hire.
Motivation: She wants revenge against goblins; and expand her business
Ideals: Logical. Bonds: Job, Rich, Military, Enemies. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Norman Garrick, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears rags and sports a simple walking cane, marred by beers. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Laborer, his mother struggled to pay the bills. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he's looking for his big break
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Religious. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 116 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
Possessions: 1900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver ewer (100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A delicate silver chain set with a tourmaline (100 gp).
Merihim Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He wears his purple hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Merihim was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Dilettante job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Family, Military. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 66 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 3d10-3, Ranged +2 / 3d10-2, Grapple -2
Possessions: 300 pp. Blue quartz (14 gp). Red spinel (140 gp). Sard (40 gp). Red-brown spinel (140 gp). Aquamarine (600 gp). Black pearl (600 gp). Azurite (14 gp).
Darrow Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his greataxe ready. He has moderate length black hair. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Darrow was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Doctor job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting, Joker, Logical. Bonds: Military, Job. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 190 gp. Pink pearl (80 gp). Hematite (14 gp). 1 Half-Plate.
Wobbles Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly swords and longbows. His blonde hair is still thick. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Wobbles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wobbles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!