Bolhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is dressed in earthy colors with a brown and grey handkerchief worn on her right side. With wild auburn hair. She is baby faced.
Personality: Bolhild wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Detective, who enjoyed hunting, Bolhild was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. Rock crystal (50 gp). 1 Minor magic item.
Burgell Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. He wears a colorful flower in his white hair. His eyes are amber.
Personality: Burgell is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Depressed. Bonds: Poor, Attractive, Religious. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 9000 cp.
Sannl Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman usually wears her brown robe and has her scythe always slung over her shoulder. She is muscular with a powerful set of arms. Her moppish red hair is in a traditional bowl cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sannl hails from a village terrorized by dire rats. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sannl was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and wants to work out more often
Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Enemies, Job. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears brown trousers with grey and black striped suspenders. She wears various colorful collared shirts. She has dyed her greying white fur a little too much giving a sharp white color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she has money and likes to spend it
Ideals: Pacifist. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +4
Possessions: 5000 sp. Fire opal (1200 gp). Chrysoprase (40 gp).
Burto Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His whole body is exceptionally muscular. He has moderate length red hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Burto was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions.
Flaws: Addict. Bonds: Immigrant, Attractive, Religious. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Norkruuth Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a wide-brimmed hat to cover his moderate length white crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Norkruuth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Courier, but he got bored and became a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to be a courier again
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Slave, Job. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 400 sp.
Helgret Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears baggy brown pantaloons and a white scarf. With bright auburn hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Merla Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses like a well dressed Courier does. Sporting a golden mohawk this woman's hair draws a lot of attention. Her half smiles and green eyes are beguiling and draw you in.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.
History: Merla hails from a village terrorized by giants. In her 12th year, her parents were killed by a giants raid, leaving Merla alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic, Entrepeneur. Bonds: Job, Attractive, Enemies. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Black star sapphire (1200 gp). Rose (40 gp). Violet garnet (1100 gp). Iolite (40 gp). 1 Spyglass.
Harann Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. Her brass crest is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 8000 sp. White opal (1300 gp). Iolite (20 gp). Banded agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
