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NPC Generator

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Advanced [show]


Melech Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Sellsword.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Bonds: Attractive, Rich, Family, Job. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Melech Elusive, Male Tiefling Expert 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Goblin, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norsko Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a white suit, black shirt, and green tie. His brown hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Norsko was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norsko decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and a rival would like him out of the picture

Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Has a crush. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Norsko Shirley, Male Half-Orc Monk 4
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gimurt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: The child of a Slave Trader, who enjoyed hunting, Gimurt was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and expand his business

Ideals: Persistence. Flaws: Secretive. Bonds: Job, Nature, Religious. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Bofdann, Male Dwarf Paladin 6
Medium (4'5") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Creega Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses like a well dressed Fletcher does. Her white hair is smooth and relatively long. Her amber eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Fletcher, Creega learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Fletcher.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Terse. Bonds: Job, Poor, Religious. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Creega Crawford, Female Half-Orc Fighter 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Ulfgar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. He keeps his blonde hair in a pixie cut. His eyes are blue and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ulfgar took refuge in the ruined castle and found the beat up flail and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Passionate, Logical. Bonds: Nature, In love, Adventurer. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Ulfgar Holderhek, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)15 (+2) 13 (+1)5 (-3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Engong Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a fancy white dress. She has shaved her head bald. Her eyes are likewise amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Engong lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Butcher job and began her own company from there.

Motivation: Many giants want her driven away; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Family, Job, Enemies. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Engong Eastaughffe, Female Half-Orc Fighter 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90000 cp. Sapphire pendant on gold chain (2600 gp). Silver ewer (100 gp). A roughly beaten golden orb (140 gp).


Social Check DCs


Orryn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. With bright black hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Orryn will drive conversation. He receives visions of the future at random moments

History: Orryn hails from a village terrorized by brigands. He was taken from his home at a very young age. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Extrovert, Gifted. Bonds: Enemies, Slave. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Orryn Silverthread, Male Gnome Warlock 14
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 9
Hit Points 109 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 4d6-3, Ranged +3 / 4d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 1100 pp. Tourmaline (130 gp). Deep blue spinel (1400 gp). Citrine (20 gp). Golden yellow topaz (1400 gp). Silver pearl (130 gp).


Social Check DCs


Drogo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear grey tank tops with yellow pants. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Servant for hire.

Motivation: To reunite with his absent mother; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Selfish. Bonds: Immigrant, Job, Rich, Family. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Drogo Bradshaw, Male Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 7 (-2)7 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. Pink pearl (80 gp).


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Watson was raised in a hard working conservative environment. After coming to the age of reason, Watson took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Stableman.

Motivation: Further expansion of business; and expand his business

Ideals: Opinionated, Gifted. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Watson Sunmeadow, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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