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NPC Generator

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Advanced [show]


Nemeia Dread, Female Tiefling [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her silver hair is knotted and matted. Her eyes are silver.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.

History: Nemeia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Nemeia has worked very hard to control her curse. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Flaws: Disease, Hedonist. Bonds: Poor, Attractive, Nature, Family. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Nemeia Dread, Female Tiefling Commoner 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1200 gp. Golden circlet with four aquamarines (2000 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His auburn hair is thinning but still full. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: Eberk was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Eberk Glanhig, Male Dwarf Commoner 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp. Lapis lazuli (9 gp).


Social Check DCs


Taklinn Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His hair is brown and curly. His eyes are hazel and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Fighting, Athletic, Artistic. Bonds: Immigrant, Religious, Enemies. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Taklinn Trollbleeder, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +5, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Mûglûk Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Mûglûk hails from a village terrorized by illithids. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He wants revenge against illithids; and to protect his home

Flaws: Ugly. Bonds: Guardian, Enemies, Job. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Mûglûk Yorke, Male Half-Orc Sorcerer 13
Medium (6'8") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 41 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Sard (30 gp). Hematite (9 gp). Hematite (9 gp). Violet garnet (1400 gp). Peridot (30 gp). Star rose quartz (30 gp).


Social Check DCs


Ortegar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ortegar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Ortegar Tosscobble, Male Halfling Ranger 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Sardonyx (40 gp). Hematite (10 gp).


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue crest is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are red.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Trynnicus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a brigands raid, leaving Trynnicus alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trynnicus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Joker. Bonds: Poor, Enemies, Mentor. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Monk 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akta Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in black turtlenecks beneath a blue coat with black slacks. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has red eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Akta is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Greedy. Bonds: Family, Rich, In love. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Akta Malevolence, Female Tiefling Aristocrat 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: A silver and pearl hairclip (90 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He keeps his long beige fur kept up in a rat tail. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Shadow Fang, Male Tabaxi Druid 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Sard (60 gp). Silver pearl (120 gp).


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered longbow and tarnished morningstar as well. His brown hair is still thick. He has gleaming, smiling brown eyes.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Seamstress, Roger learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Roger Wesley, Male Human Barbarian 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs

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