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NPC Generator

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Advanced [show]


Carrie Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Carrie was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Carrie Dmitriyev, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Chenna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white coat over a tan low-cut shirt, and a feathered hat upon her head. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Bonds: Slave, Adventurer, In love. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chenna Strongbones, Female Halfling Sorcerer 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sybil Sheldon, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey armored body suit, with a simple black line shooting up and back down. She wears her silver hair up. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a great chef.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. She was taken from her home at a very young age. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Adventurer, Slave. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Sybil Sheldon, Female Human Rogue 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp. Violet garnet (200 gp).


Social Check DCs


Juliana Carlyle, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. She has gleaming, smiling gray eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: The child of a Bookbinder, who enjoyed hunting, Juliana was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Shy, Impulsive. Bonds: Poor, Nature, Immigrant. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Juliana Carlyle, Female Human Druid 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Thea Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Miner, and is pretty ugly. Her hair is greying and her face has many wrinkles. She has several tiny topaz earrings on each ear.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Marry her brother to traveling adventurers; and she is greedy

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Family. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Thea Nimblefingers, Female Halfling Warrior 4
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His fur is short and gray. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Leaf is combative with any and all who dare try his patience in the slightest.

History: Leaf lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Beggar job and began his own company from there.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Joker, Justice. Flaws: Disease. Bonds: Family, Job. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Leaf Shore, Male Tabaxi Paladin 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Thomas Prescott, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has moderate length auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Attractive, Military, Mentor, Immigrant. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Thomas Prescott, Male Human Rogue 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 19 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)10 (+0) 12 (+1)18 (+4)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 7000 sp. Sard (20 gp). Rock crystal (20 gp). Malachite (9 gp).


Social Check DCs


Meriele Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large violet mantle and cape that has been intricately interwoven into her tan robe. She wears her blonde hair up in a very large beehive style do. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Since then, she has sought to make the best of life.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Optimist. Bonds: Attractive, Immigrant, Family. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Meriele Casilltenirra, Female Half-Elf Barbarian 13
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 106 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 600 pp. Blue quartz (14 gp). Zircon (70 gp). Aquamarine (400 gp). 1 Medium magic item.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a grey scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Poor. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Nalral Balderk, Male Dwarf Bard 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 72 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)17 (+3) 13 (+1)12 (+1)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Halfling, Elven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp. Violet garnet (1000 gp). Jacinth (2000 gp). Blue-white diamond (2000 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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