Shava Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple violet robe with blue stripes complete with hood. Her auburn hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Gifted, Justice. Flaws: Shy, Impulsive. Bonds: Family. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 500 gp. Malachite (13 gp).
Gargax Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his whip ready. His white crest is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Gargax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gargax's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy, Antagonistic, Secretive. Bonds: Religious. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
Possessions: Blue quartz (5 gp). Sardonyx (50 gp). Golden yellow topaz (600 gp). Deep green spinel (150 gp). Malachite (5 gp). Rich purple corundum (1100 gp). 1 Minor magic item.
Verin Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. Her purple hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Verin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the east her family was never financially stable. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Stableman for hire.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.
Ideals: Extrovert. Bonds: Attractive, Job, Poor. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Dustin Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's in love
Ideals: Impeccable, Gifted. Bonds: Military, Has a crush, Debt. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Krakhorn Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light white in addition to tight pants. His skin is also unnaturally pale. His hair is red and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Flaws: Ugly, Lazy. Bonds: Guardian, Religious, In love, Enemies. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 174 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 5 (-3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
Possessions: 3000 gp. Citrine (30 gp). Tourmaline (130 gp). Violet garnet (1200 gp). Rock crystal (30 gp). White opal (1600 gp). Tiger eye turquoise (16 gp). Amber (130 gp). Star rose quartz (30 gp). Golden yellow topaz (1200 gp). Tourmaline (130 gp). Amethyst (130 gp). Violet garnet (1200 gp). Moss agate (16 gp). Bloodstone (30 gp). Golden yellow topaz (1200 gp).
Clerebold Southey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair has been sun bleached extensively. His green eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is still thick. His brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Rich, Slave, Military. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp. Chrysoberyl (50 gp). Onyx (40 gp). 1 Average lock.
Akmen Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a green costume with the symbols of magic on his torso. His Stetson hat is riddled with cuts and holes. His red eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Body Guard like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Disease. Bonds: Religious, Job. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Helja Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her chestnut hair is cut jaggedly and amateurishly. She has several tiny sapphire earrings on each ear.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Shoemaker job and began her own company from there.
Motivation: She feels threatened by others; and to be a interpreter again
Flaws: Disease, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
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