Delre Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses in grey turtlenecks beneath a tan coat with black slacks. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and further expansion of business
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp. 1 Masterwork Heavy wooden shield.
Anne Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her auburn hair is lengthy and is close to two feet long. She has hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a minor phobia of water and hates getting wet.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Immigrant, Guardian, Slave. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnoll, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 280 gp. White opal (400 gp).
Dagnal Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her brown hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the west, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 300 sp. 1 Everburning torch.
Panana Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her long chestnut hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: When she was but 5 years old her parents immigrated from the north. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She used her abilities to travel the world and help people.
Motivation: To pay off her debts.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized brown coat, she is not a threatening figure. Her fur is lavender and very short. She has several tiny amethyst earrings on each ear.
Personality: She acts crazy and hedonistic. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Aura was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Hedonist. Bonds: Rich, Attractive, Military. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
Possessions: 15000 sp.
Ûkshak Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Ûkshak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 5 (-3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Duergath hails from a village terrorized by drow. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Duergath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Bonds: Enemies, Military. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 46 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Mary Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. She wears a feathered hat to hide her balding. Her hazel eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of drow once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Architect, but she got bored and became a Assassin. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and further expansion of business
Flaws: Cynical, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Duvamil Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a black low-cut shirt, and a small hat upon her head. She keeps her white hair in a flapper bob. Her eyes, though not visible through her cowl, are amber.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Duvamil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born into a rich family. Through the years after Duvamil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Duvamil's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Duvamil and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Ideals: Passionate. Flaws: Depressed, Antagonistic. Bonds: Military, Rich. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Moss agate (8 gp). Freshwater pearl (8 gp). Tourmaline (40 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!